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Reply to How to detect iPad trackpad touch-down (indirectPointer) to immediately stop coasting animation
Some additional data: I've now also tried using a UILongPressGestureRecognizer with a delay of zero, which does work for the screen but doesn't fire when the user touches the trackpad, only when they click it.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Apr ’25
Reply to Photos app doesn't properly show OpenEXR images on HDR display
I'm having similar problems with EXR files, though the tiny-edit trick doesn't seem to help me - it flattens out the HDR, which looks better, but it isn't HDR any more.
Topic: App & System Services SubTopic: Core OS Tags:
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Apr ’24
Reply to Unusual errors in xcodebuild
The solutions here didn't work for me, but then I looked in Xcode's Preferences under the Locations tab and saw that the Command Line Tools popup was blank. Selecting a toolset from that fixed the problem for me.
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May ’22
Reply to 'cyclone' is not a recognized processor for this target (ignoring processor)
I finally got my M1 MacBook Pro and now I can't debug on the simulator anymore because of this. Crashes in OpenGL drawing M1 MacBook MacOS Monterey I have another OpenGL app which works fine and the only significant difference is that the working app renders directly through GLKit while the one that crashes uses SceneKit in OpenGL mode.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Nov ’21